Changelog 0.3.0
Cardonium » Devlog
Hello, fellow Cardmancers!
Here is the first major update! I call it the Booster Update, and if you guess correctly, you can now open a booster pack.
You might be wondering, "But Nokxs, what can I get from the booster?"
Thank you for asking. You can get four types of card rarity:
- Common cards allows you to gain essences, which replaces the coin currency for upgrades.
- With a Rare card, you can get Dices or Jokers. The first one is used to draw three cards again at level up if there is no weapon that suits you. The second is used for Stats reset.
- Next come the Epic cards: Monsters! You may now encounter them once the card dropped.
- Finally, there are the Legendary cards, which will contain New maps, Characters and Weapons (but not right away :P).
Let me know in the comments if you like the direction in which the game is heading!
Some other changes:
- Better saving for settings.
- Better saving with compatibility between versions of the save file.
- The version is now visible in the game.
- Wave uses all the unlocked monsters.
- Same for weapons.
- The orbiting card weapon is locked until you get it in the booster pack.
Nokxs
Files
0.3.0.zip 14 MB
44 days ago
Cardonium
Status | In development |
Author | PatouneTeam |
Genre | Action |
Tags | Bullet Hell, No AI, Pixel Art, Roguelike |
Languages | English |
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Comments
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0.3.3
0.3.2
0.3.1 Fix the max weapon bug :)